MARVEL SNAP Location Reference

MARVEL SNAP Locations

Browse every MARVEL SNAP location with image previews, effect text, and fast multi-select filtering.

Keyword / Effect
214 of 214 locations shown
Altar of Death MARVEL SNAP location art

Altar of Death

After you play a card here, destroy it to get +2 Energy next turn.

Asgard MARVEL SNAP location art

Asgard

After turn 4, whoever is winning here draws 2 cards.

Asteroid M MARVEL SNAP location art

Asteroid M

After you play a 3 or 4-Cost card, move it here.

Astral Plane MARVEL SNAP location art

Astral Plane

After this turn, add a 0-Power copy of a card from hand here.

Atlantis MARVEL SNAP location art

Atlantis

If you only have one card here, it has +5 Power.

Attilan MARVEL SNAP location art

Attilan

After turn 3, shuffle your hand into your deck. Draw 3 cards.

Aunt May's MARVEL SNAP location art

Aunt May's

The next card you play here gains +3 Power and moves.

Aunt Mayhem MARVEL SNAP location art

Aunt Mayhem

Your next play here gains +2 Power for each of your Snaps.

Bar Sinister MARVEL SNAP location art

Bar Sinister

After you play a card here, fill this location with copies of it.

Baxter Building MARVEL SNAP location art

Baxter Building

Whoever is winning this location gets +4 Power at the others.

Black Vortex MARVEL SNAP location art

Black Vortex

The next card you play here becomes a random 6-Cost card.

Boardwalk MARVEL SNAP location art

Boardwalk

End of Turn: Give the lowest-Power card(s) here +1 Power.

Camelot MARVEL SNAP location art

Camelot

After turn 5, set all cards here to 5 Power.

Camp Lehigh MARVEL SNAP location art

Camp Lehigh

Add a random 3-Cost card to each player's hand.

Cancun MARVEL SNAP location art

Cancun

Power here doesn't count toward winning the game.

Castle Zemo MARVEL SNAP location art

Castle Zemo

The next card you play here switches sides.

Cloning Vats MARVEL SNAP location art

Cloning Vats

After you play a card here, add a copy to your hand.

Clown City MARVEL SNAP location art

Clown City

Whoever is losing here has +4 Power at adjacent locations.

Clubhouse MARVEL SNAP location art

Clubhouse

Fill this to give your cards at other locations +1 Power.

Collapsed Mine MARVEL SNAP location art

Collapsed Mine

Fill this location with Rocks. Skip a turn to destroy your Rocks.

Counter-Earth MARVEL SNAP location art

Counter-Earth

After you play a card here, create a copy at this location.

Crimson Cosmos MARVEL SNAP location art

Crimson Cosmos

Cards that cost 1, 2, or 3 can't be played here.

Crown City MARVEL SNAP location art

Crown City

Whoever is winning here gets +4 Power at adjacent locations.

Daily Bugle MARVEL SNAP location art

Daily Bugle

Get a copy of a card in your opponent's hand.

Danger Room MARVEL SNAP location art

Danger Room

Cards played here have a 25% chance to be destroyed.

Dark Dimension MARVEL SNAP location art

Dark Dimension

Cards here are not revealed until the game ends.

District X MARVEL SNAP location art

District X

Replace both decks with 10 random cards.

Ebonshire MARVEL SNAP location art

Ebonshire

Draw the bottom card of your deck.

Ego MARVEL SNAP location art

Ego

Ego takes over and plays your cards for you.

Essex's Lab MARVEL SNAP location art

Essex's Lab

After turn 4, destroy a card. Your others here split its Power.

Eternity Range MARVEL SNAP location art

Eternity Range

After turn 3, add a Rock to the losing player's side.

F.E.A.S.T. MARVEL SNAP location art

F.E.A.S.T.

After you play a card here, ALL players get +1 Energy next turn.

Fisk Tower MARVEL SNAP location art

Fisk Tower

When a card moves here, afflict it with -4 Power.

Flooded MARVEL SNAP location art

Flooded

Cards can't be played here.

Flooding MARVEL SNAP location art

Flooding

This is the last turn cards can be played here.

Gamma Lab MARVEL SNAP location art

Gamma Lab

After turn 3, transform all cards here into the Hulk.

Genosha MARVEL SNAP location art

Genosha

After turn 5, all but your highest-Cost here are destroyed.

Grand Central MARVEL SNAP location art

Grand Central

After turn 5, put a card from each player's hand here.

Great Portal MARVEL SNAP location art

Great Portal

Add a random card with 10 or more Power to your hand.

Great Web MARVEL SNAP location art

Great Web

End of Turn: Move one card to the Web for a random player.

Hala MARVEL SNAP location art

Hala

After turn 4, destroy all cards controlled by the player losing here.

Hospice MARVEL SNAP location art

Hospice

Changes to card Power are doubled here.

Hotel Inferno MARVEL SNAP location art

Hotel Inferno

After you play a card here this turn, banish the top card of your opponent's deck.

Josie’s Bar MARVEL SNAP location art

Josie’s Bar

Playing 2 cards here in a turn reveals them with +2 Power.

Jotunheim MARVEL SNAP location art

Jotunheim

End of Turn: Cards here lose 1 Power.

K'un-Lun MARVEL SNAP location art

K'un-Lun

When a card moves here, give it +2 Power.

Kamar-Taj MARVEL SNAP location art

Kamar-Taj

On Reveal effects happen twice at this location.

Klyntar MARVEL SNAP location art

Klyntar

After turn 4, merge your cards here into a Symbiote.

Knowhere MARVEL SNAP location art

Knowhere

On Reveal effects do not happen at this location.

Krakoa MARVEL SNAP location art

Krakoa

Your next play here adds its Power to the top of your deck.

Kvch MARVEL SNAP location art

Kvch

Add a random Activate card here for each player.

Kyln MARVEL SNAP location art

Kyln

You can't play cards here after turn 4 .

Lamentis-1 MARVEL SNAP location art

Lamentis-1

Draw 3 cards. Banish both decks.

Lechuguilla MARVEL SNAP location art

Lechuguilla

After you play a card here, shuffle 3 rocks into your deck.

Lemuria MARVEL SNAP location art

Lemuria

No cards are revealed this turn.

Limbo MARVEL SNAP location art

Limbo

There is a turn 7 this game.

Luke's Bar MARVEL SNAP location art

Luke's Bar

After you play a card here, return it to your hand.

Machineworld MARVEL SNAP location art

Machineworld

After you play a card here, add a copy to the opponent's hand.

Madripoor MARVEL SNAP location art

Madripoor

End of Turn: Give each highest-Cost card here +2 Power.

Mercworld MARVEL SNAP location art

Mercworld

After turn 3, return cards here to hand. Double their Power.

Milano MARVEL SNAP location art

Milano

Add a member of the Guardians crew to your hand.

Mindscape MARVEL SNAP location art

Mindscape

At the start of turn 6, swap hands.

Mojoworld MARVEL SNAP location art

Mojoworld

Whoever has more cards here gets +100 Power.

Morag MARVEL SNAP location art

Morag

You can't play your first card here each turn.

Mosh Pit MARVEL SNAP location art

Mosh Pit

End of Turn: Give front-row cards here +1 Power.

Muir Island MARVEL SNAP location art

Muir Island

End of Turn: Give cards here +1 Power.

Munchineworld MARVEL SNAP location art

Munchineworld

After you play a card here, your opponent gets a Chimichanga.

Murderworld MARVEL SNAP location art

Murderworld

After turn 3, destroy all cards here.

Necrosha MARVEL SNAP location art

Necrosha

Cards here have -2 Power.

New York MARVEL SNAP location art

New York

On turn 6, you can move cards to this location.

Noor Dimension MARVEL SNAP location art

Noor Dimension

After you play a card here, add a Djinn to your hand.

Oscorp Tower MARVEL SNAP location art

Oscorp Tower

After turn 3, all cards here switch sides.

Otto's Lab MARVEL SNAP location art

Otto's Lab

The next card you play here pulls a card to the enemy side from their hand.

Pet Mansion MARVEL SNAP location art

Pet Mansion

This turn, all cards must be played here.

Pit of Exile MARVEL SNAP location art

Pit of Exile

Cards with 10 or more Power can't be played here.

Pool's School MARVEL SNAP location art

Pool's School

After your next Snap, your highest-Power card(s) move to here.

Proscenium MARVEL SNAP location art

Proscenium

Cards reveal here with +2 Power.

Quantum Realm MARVEL SNAP location art

Quantum Realm

After you play a card here, set its base Power to 2.

Quantum Tunnel MARVEL SNAP location art

Quantum Tunnel

After you play a card here, swap it with a card in your deck.

Reed's Lab MARVEL SNAP location art

Reed's Lab

+1 Energy each turn if your side here is full.

Rickety Bridge MARVEL SNAP location art

Rickety Bridge

End of Turn: If there is more than one card here, destroy them.

Rocket Pad MARVEL SNAP location art

Rocket Pad

After turn 4, give cards on the winning side here +1 Power.

Sacred Timeline MARVEL SNAP location art

Sacred Timeline

First to fill this gets a copy of their opening hand.

Sakaar MARVEL SNAP location art

Sakaar

Put a card from each player's hand here.

Sanctuary II MARVEL SNAP location art

Sanctuary II

Add a random Infinity Stone to your hand.

Savage Land MARVEL SNAP location art

Savage Land

Add two Raptors on each side of this location.

Shadowland MARVEL SNAP location art

Shadowland

Add a Ninja to each side with -2 Power.

Shuri's Lab MARVEL SNAP location art

Shuri's Lab

After you play a card here, double its Power.

Sinister London MARVEL SNAP location art

Sinister London

After you play a card here, add a copy to another location.

Sokovia MARVEL SNAP location art

Sokovia

Discard a card from each player's hand.

Stark Tower MARVEL SNAP location art

Stark Tower

After turn 5, give all cards here +2 Power.

Strange Academy MARVEL SNAP location art

Strange Academy

After turn 5, move all cards here to other random locations.

Survivors' Camp MARVEL SNAP location art

Survivors' Camp

After turn 4, draw if you're winning here. If not, Horde +2 .

T.A.H.I.T.I. MARVEL SNAP location art

T.A.H.I.T.I.

When a card is discarded or destroyed, add a copy here.

Ta Lo MARVEL SNAP location art

Ta Lo

End of Turn: +1 Power to a character in each hand.

Tarnax IV MARVEL SNAP location art

Tarnax IV

After you play a character here, transform it into another one of the same Cost.

The Abbey MARVEL SNAP location art

The Abbey

First to put exactly 2 cards here draws a card.

The Bifrost MARVEL SNAP location art

The Bifrost

After turn 4, move all cards one location to the right.

The Big House MARVEL SNAP location art

The Big House

Cards that cost 4, 5, or 6 can't be played here.

The Grub MARVEL SNAP location art

The Grub

Add a random Food Fight variant to each player's hand.

The Grub Hub MARVEL SNAP location art

The Grub Hub

Add a random Food Fight variant to each player's hand.

The Hub MARVEL SNAP location art

The Hub

Add a random card to each player's hand.

The Ice Box MARVEL SNAP location art

The Ice Box

Give a card in each player’s hand +1 Cost.

The Nexus MARVEL SNAP location art

The Nexus

Your Power here is granted to other locations as well.

The Peak MARVEL SNAP location art

The Peak

Steal the leftmost card from your opponent's hand.

The Peek MARVEL SNAP location art

The Peek

After your next Snap, copy the top card of the opponent's deck.

The Raft MARVEL SNAP location art

The Raft

First to fill this breaks out a 6-Cost card. It costs 0.

The Souper Flow MARVEL SNAP location art

The Souper Flow

You get +1 Energy each turn if you Snapped this game.

The Superflow MARVEL SNAP location art

The Superflow

If you have no cards here, +1 energy each turn.

The Vault MARVEL SNAP location art

The Vault

On turn 6, cards can't be played here.

Throne Room MARVEL SNAP location art

Throne Room

The highest-Power card(s) here have their Power doubled.

Time Theater MARVEL SNAP location art

Time Theater

Copy the last card you drew instead of drawing your next card.

Titan MARVEL SNAP location art

Titan

6-Cost cards cost 1 less.

Transia MARVEL SNAP location art

Transia

Swap the positions of each location.

TVA MARVEL SNAP location art

TVA

After turn 4, end the game .

Utopia MARVEL SNAP location art

Utopia

3 and 4-Cost cards cost 1 less.

Valhalla MARVEL SNAP location art

Valhalla

After turn 4, cards here repeat their On Reveal abilities.

Vibranium Mines MARVEL SNAP location art

Vibranium Mines

After you play here, shuffle 3 Vibranium into your deck.

Vormir MARVEL SNAP location art

Vormir

The next card you play here is destroyed.

Wakanda MARVEL SNAP location art

Wakanda

Cards here can't be destroyed.

Warrior Falls MARVEL SNAP location art

Warrior Falls

End of Turn: Cards here FIGHT! Destroy the weakest one(s).

Weapon XI Facility MARVEL SNAP location art

Weapon XI Facility

Snap to destroy your lowest-Cost card. It's replaced at +1 Cost.

Weirdworld MARVEL SNAP location art

Weirdworld

Draw 2 cards from your opponent's deck.

Westview MARVEL SNAP location art

Westview

Turns into a new location on turn 4.

White Palace MARVEL SNAP location art

White Palace

Copy the highest-Cost card in your opponent's hand.

World Forge MARVEL SNAP location art

World Forge

Replace one of the other locations each turn.

Worldship MARVEL SNAP location art

Worldship

Destroy the other locations.

X-Mansion MARVEL SNAP location art

X-Mansion

After turn 3, add a random card here for each player.

Xandar MARVEL SNAP location art

Xandar

Cards here have +1 Power.

Yashida Base MARVEL SNAP location art

Yashida Base

At the end of the game, destroy the last card to get here.

Yggdrasil MARVEL SNAP location art

Yggdrasil

End of Turn: Give ALL cards at another location +1 Power.

Zenn-La MARVEL SNAP location art

Zenn-La

Add a 3-Cost card from your deck here.