Air-Walker
Character · 3 Cost · 4 Power · S4
When Destroyed: Replace this with a 4-Cost card from your hand or deck.
ItsGuestGamingMARVEL SNAP Cards by Power
Browse 55 MARVEL SNAP cards in the 4 Power group with direct links to each card reference page.
Character · 3 Cost · 4 Power · S4
When Destroyed: Replace this with a 4-Cost card from your hand or deck.
Character · 2 Cost · 4 Power · S1
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Character · 2 Cost · 4 Power · S5
Objective: Your cards are destroyed 4 times Resurrect one here with +5 Power. (0/4)
Character · 1 Cost · 4 Power · S3
End of Turn: Discard this from your hand.
Character · 2 Cost · 4 Power · S1
On Reveal: Draw a card from your opponent's deck.
Character · 3 Cost · 4 Power · S5
Objective: Have 3 cards that are 4-Cost or higher in play Afflict the highest-Cost enemy card with -7 Power. (/3)
Character · 2 Cost · 4 Power · S2
On Reveal: Next turn, all cards are Moveable to this location.
Character · 3 Cost · 4 Power · S5
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
Character · 2 Cost · 4 Power · Recruit
Ongoing: Can't be destroyed, moved, or have its Power reduced.
Character · 3 Cost · 4 Power · S4
On Reveal: Add the Muramasa Shard to your hand.
Character · 5 Cost · 4 Power · S1
Ongoing: +2 Power for each card in your hand.
Character · 2 Cost · 4 Power · S1
On Reveal: Move your highest-Power card(s) to this location.
Character · 2 Cost · 4 Power · S1
You always draw this card on turn 2, and not before.
Character · 3 Cost · 4 Power · S5
On Reveal: Steal 1 Power from even-costed cards in ALL hands.
Character · 3 Cost · 4 Power · S5
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Character · 3 Cost · 4 Power · S5
On Reveal: Copy a card from your deck into your hand. Set its Cost to 3 and Power to 4.
Character · 3 Cost · 4 Power · S5
Activate: Resurrect your opponent's highest-Power discarded or destroyed card on your side of this location.
Character · 3 Cost · 4 Power · S1
On Reveal: If your opponent played a card here this turn, +4 Power.
Character · 3 Cost · 4 Power · S5
After you play a card here, you get +1 Energy next turn.
Character · 1 Cost · 4 Power · S5
End of Turn: This moves if a player Snapped.
Character · 2 Cost · 4 Power · S3
Ongoing: Cards you play here are not revealed until the game ends.
Character · 3 Cost · 4 Power · S3
Ongoing: Players must play their first card here each turn. (if possible)
Character · 2 Cost · 4 Power · S5
Moveable once. Nothing can stop you from moving or playing this to any location.
Character · 3 Cost · 4 Power · S5
Game Start: Replace this with 4 Kangs with text from random cards that Cost 3 or more.
Character · 5 Cost · 4 Power · S1
Ongoing: The location to the right has +7 Power.
Character · 4 Cost · 4 Power · S2
On Reveal: Remove the text from 6-Cost cards in your opponent's hand.
Character · 2 Cost · 4 Power · S5
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Character · 3 Cost · 4 Power · S4
Moveable once. Ongoing: Enemy cards here can't move.
Character · 3 Cost · 4 Power · S5
End of Turn: Give a card in your hand -1 Cost or +2 Power.
Character · 3 Cost · 4 Power · S4
On Reveal: Banish the top card of your deck. Add 2 Rocks to your hand. Set their Power to the banished card’s Cost.
Character · 3 Cost · 4 Power · S5
On Reveal: Return all your discarded and destroyed cards to hand with +3 Power.
Character · 2 Cost · 4 Power · S1
When this moves, add a copy to the old location.
Character · 3 Cost · 4 Power · S2
On Reveal: Give all cards in your hand +1 Power.
Character · 4 Cost · 4 Power · S3
After an enemy character is played here, destroy it. (once per game)
Character · 3 Cost · 4 Power · S4
On Reveal: Give each card in your deck -1 Cost or +2 Power.
Character · 3 Cost · 4 Power · S5
On Reveal: If this is in the back row, copy the text of the card in front of it.
Character · 3 Cost · 4 Power · S5
On Reveal: Add 2 Thief’s Tools to your hand. Set their Costs to 0 if a card moved last turn.
Character · 2 Cost · 4 Power · NA
The next time your opponent would start a turn with bonus Energy, they don't get it.
Character · 4 Cost · 4 Power · S3
On Reveal: If you play a card at this location next turn, +5 Power.
Character · 4 Cost · 4 Power · S5
Objective: Have 3 cards with no abilities in play Steal 5 Power from an enemy card here. (/3)
Character · 3 Cost · 4 Power · S3
On Reveal: Reset all cards here to their original Power.
Character · 3 Cost · 4 Power · S3
On Reveal: Add a random 1-Cost character to each location.
Character · 2 Cost · 4 Power · Starter
"I'm gonna blast you!"
Character · 2 Cost · 4 Power · S3
On Reveal: Move to another location and pull an enemy card from here to there.
Character · 4 Cost · 4 Power · S5
On Reveal: Set the top card of your deck's Power to 8. If your other cards in play cost exactly 8 total, add it here. (/8)
Character · 3 Cost · 4 Power · S5
At the start of each turn, you get +1 Energy if you have any cards with increased Power in play.
Character · 3 Cost · 4 Power · S4
On Reveal: For each location, shuffle a Rock into the losing player's deck.
Character · 2 Cost · 4 Power · S4
After you play a card here, move it to the middle location.
Character · 3 Cost · 4 Power · NA
On Reveal: Give the last character EACH player played last turn +3 Power.
Character · 3 Cost · 4 Power · S3
On Reveal: One of your other cards here with the lowest Power switches sides.
Character · 3 Cost · 4 Power · S5
At the start of each turn, give all cards in your hand +1 Power if you’re winning here. Otherwise, move this to another location.
Character · 3 Cost · 4 Power · S5
Activate: For each unspent Energy, give a card in your hand -1 Cost.
Character · 5 Cost · 4 Power · S4
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Character · 2 Cost · 4 Power · S4
End of Turn: If you're winning here, discard the leftmost card from your hand.
Character · 3 Cost · 4 Power · S5
After you play a card here, Horde +2.